@ShootTheCore
Well like I was saying, for me it's about expectations. For example on a game that usually sells for around $10, I publicly stated I was willing to take 25% off when I was asked.
That 25% flexibility is STRONGLY carried over in many peoples minds. A similar effect to 'price...
@ShootTheCore Very interesting. I didn't realize that. Can't say I care for that rule at all myself and that will most likely keep me from ever selling on here, but it is what it is, so fair enough.
@Neodogg They may not want to say. I know I don't always want the amount I sold something for to be disclosed because while I'm willing to sell some items at a discount, others I wouldn't and I wouldn't want people to think I just instantly discount everything I list.
Yo thanks for the update @Mitsurugi-w . I was wondering if parts were going to be an issue. Hopefully things simmer down a bit and are easier for you to deal with. Also thank you for continuing to push forward on it. Much appreciated and anticipated.
Wooooo!!! @Astro X You really helped me!!
I added the cap and tried it out and the video quality looks fantastic! No visual noise at all.
Thank you so much! I was worried my game might have a serious problem. My first attempt at fixing an arcade game and it went really well :D
Why can't...
Hello everyone,
Now that I'm a bit more confident in my soldering skills, big thanks to @twistedsymphony for help with that. I've decided to try repairing some of my stuff.
I thought I'd start with Out Zone. When the game is running, I'm getting a lot of intermittent visual noise on the screen...
I'd like to chime in here too. While I haven't outright bought a PCB or something like that from @ShootTheCore , I have dealt with Core several times in the past to help me with my setup and sending me chips I needed flashed for some of the multis and conversions I've worked with.
Core was...
Hi @dexa , sounds like you should check out my tutorial then, and if you manage to get any sample rates, feel free to let me know and I'll add them to the list.
Hello @shelcoof , if the device your using has an adjustable sample rate then you may actually want to check out the video I made then, as one of the points I attempt to make is that sample rate is not so much about razor sharp pixels, but accurate pixels. You may be missing information and not...
Here's my current list of arcade sample rates so far:
Aliens 384.000
Boogie Wings 448.000
Bucky O Hare 512 (384x224)
Combatribes 448.000
CPS 1 & CPS 2 512 (384x224)
Crystal of Kings 455.000
Demon Front 639.500 (seems odd in multiple ways, will probably revisit)
Denjin Makai...
Just wanted to give an update, that I finally put together a video for you all on how I get my sample rates.
I went ahead and posted it here:
https://www.arcade-projects.com/threads/tutorial-how-to-get-sample-rate-for-video-games-or-other-devices-via-brute-force.33606/
Good luck!
Hey everyone!
I finally made a video showing the technique I use to get the sample rate of arcade games and consoles. My apologies for the shoddy video quality and delay in putting this together. I just have lots of other projects I'm always working on so time is pretty limited for me...
Sent me a totally junked PCB! What the heck? I can't believe it!
Nah just kidding :P A broken PCB was exactly what I was looking for and Twisted came through 100%.
Totally awesome person and I really appreciate that even though I knew it was junk ahead of time, it was still packaged very well...