Here comes ChoroQ.
Please test and give us yor feedback.
http://www.mediafire.com/file/5h3d1x7b5m0jdue/game_53.7z
Please test and give us yor feedback.
http://www.mediafire.com/file/5h3d1x7b5m0jdue/game_53.7z
Nice findings! Can your scope tell you what protocol is being used there? It might be some kind of pre JVS, so rs422.I did some probing around on the board while in input test mode trying to figure out how the inputs on this game work.
inputs on the JAMMA harness don't register any button presses
CN 21, used for the kick harness/player 4 input doesn't register any button presses
CN 32, used for player 3 input doesn't register any button presses
CN 20, another digital expansion I/O, doesn't register any button presses.
There is a "serial communication" header on the ST-V (CN1putting a scope on this I see activity on pins 1 and 2 when I'm in input test mode, this stops as soon as I exit the input test.
So I'm guessing that this game has some kind of Serial interface board that plugs into CN18 to handle all of the inputs.
This game has up to 4 players each with 11 inputs:
Bet1
Bet2
Bet3
Bet4
Bet5
Bet6
Turbo
Payout
Service
Medal Swtich
Coin Switch
with 44 inputs total there might not have been enough normal digital inputs across the existing headers
my scope nor my abilities to use it aren't that good I'm afraid.Nice findings! Can your scope tell you what protocol is being used there? It might be some kind of pre JVS, so rs422.
open windows calculator, click on view -> programmerWhat would be the jumper setting using this at game 53? Also, any reason to rename the files? Thanks!
Very cool, thanks!open windows calculator, click on view -> programmerWhat would be the jumper setting using this at game 53? Also, any reason to rename the files? Thanks!
type 53 then change the radio button on the left from "Dec" to "Bin"
1= jumped 0 = not jumped