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SOLD Night Slashers and Battletoads

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Does it really matter that the CONCEPT is a rip-off as long as you enjoy playing it?
Q: What happens when you don't enjoy playing it?
A: You fail to see it as ANYTHING BUT a rip-off/wanabe and look past any merit or originally it might actually possess... Its self defeating.

You made a fantastic point about Burnout once I still use in this type of situation.
Burnout wasn't the first racing game, far from it... But what it did was stack on the originality, to the point where I still play it today.
It stands out despite being a meetoo, because its so much more than a concept rip-off.

Even if you don't actually enjoy its fast arcadie action, I don't know anyone who has labeled it a shallow imitation of other racing games.
 
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But that game is NOTHING like Mortal Kombat outside of having finishing moves
That is just my point tho, it was cashing in on what was popular at the time.Do the finishing moves seem out of place in that game, like maybe they were tacked on? Absolutely!
Because it was about popular imitation, not about what fit best for that particular game.

"We better put some fatalities in this, but lets not call them that because it will be too obvious what we are actually doing"

You're 100% right the game plays nothing like MK2...
To pull off a 8 hit combo in that, you actually needed to chain special moves together, not just tap a series of buttons.
Ultra combo indeed, ultra no skilled players and pure shallow flash.
So because it shares one thing in common with Mortal Kombat, it's a derivative "metoo" game? Sorry, man. By that same bad logic, MK is a derivative "metoo" game because it shares common features with Street Fighter.

Fighting games in the 90s were constantly building off of each other. One game would introduce an idea (super moves, rage meters, EX bars, parrying, finishing moves, sword clashing, chaining, etc.) and other series would incorporate those ideas in to their games. Mortal Kombat's guilty of it too. Some of those games would turn out great, some of them less so.

To wit, KI shares far more in common with Street Fighter than it does Mortal Kombat. You block by holding back, there are six attack buttons and the characters' moves are done with SF-standard motions (QCF, charge moves, etc.). Why doesn't that automatically disqualify it?

That "shallow flash" is a lot of fun to learn and show off in single player but practically useless if you know anything about how KI is played at high levels.

I think you're just looking for excuses because you don't care for it. The crap SNES port sold 3+ million copies, it's had a sequel and a reboot (which is one of the best fighting game packages of this generation) and Killer Cuts is widely considered one of the best game soundtracks of all time (even if the electronic music is pretty dated these days). The soundtrack for the more recent game is also in-credible.

Once again, you're welcome to not like it. Different strokes, different folks. But you can't deny that KI is both a successful and well-regarded series with both fighting game fans and the general public and a reason that people would love Rare (the original point).

Now... if you wanna argue that Goldeneye is incredibly overrated, I'll be right there with you. ;)
 
you can't deny that KI is both a successful and well-regarded series with both fighting game fans and the general public and a reason that people would love Rare (the original point).
Well when you are right you are right... It's both successful and highly regarded.
I think you're just looking for excuses because you don't care for it.
Perhaps, I think you are kinda proving my point about the dial-a-combos having no game play merit with this statement however.
but practically useless if you know anything about how KI is played at high levels
So what purpose DO they serve?
"shallow flash"
Yea. Aka shortcut to actual game play.
You don't need to rely on cheap gimmicks if you have substance. *Jason looks at 90% of the games on the Nintendo Wii/Wii U and shakes head*
 
all it takes is 2 guys
yep. ebay is a two bidder system. Everyone else is just playing. New highs are outliers not trends.
Revers Importing makes single sales higher. getting a item from the US to the EU adds cost. people tend to want back what they have in it. Fair.

That BT auction looked really suspicious as a pump, so i stayed away.



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Holy crap, if I had seen this I would have bought a 4th one, wow, what a steal!

I think BT is a $5-600 game right now, no idea on NS, but I’ve turned down offers of $1k for this one. I actually didn’t want to sell either, but after a year and no trade offers on games I want, I’d rather they go to a good home.

I’m not sure which BT (where I originally got it from) it was I mailed him, but it was in very good condition.

Honestly I did make a little profit on this sale, but not a ton, after all when I buy games, I don’t like to hunt around, I just pay up! ;)
 
IMHO the NES era was the best for Rare - RC Pro-AM, Cobra Triangle, Wizards & Warriors, Snake Rattle & Roll, Solar Jetman and Battletoads all got a lot of playtime from me.

Sorry I missed out on Night Slashers BTW. Not that I could have afforded it, but it would have been nice to have had 30 minutes of staring at my credit card trying to decide if I wanted to melt it! :D
 
IMHO the NES era was the best for Rare - RC Pro-AM, Cobra Triangle, Wizards & Warriors, Snake Rattle & Roll, Solar Jetman and Battletoads all got a lot of playtime from me.

Sorry I missed out on Night Slashers BTW. Not that I could have afforded it, but it would have been nice to have had 30 minutes of staring at my credit card trying to decide if I wanted to melt it! :D
Dude, I’ll grab you one and you can think about how much you’re overpaying me later. I just can’t believe I missed a $275 one. Shit.
 
if I had seen this I would have bought a 4th one
I see the forum still lets people pump game prices for profit. Letting sellers say and do whatever they want with out impunity is stupid.

I had to come out of lurking retirement for this pump.

you want to charge a price you should be able to stand behind what you say. your ask is %59 over current high market. you should have a better argument then ;

ND before you damn A-P price police harass me or or him,
$951 < $1600
 
I see the forum still lets people pump game prices for profit. Letting sellers say and do whatever they want with out impunity is stupid.
They can sell anything (well not drugs or other humans but basically) for any price, the rules state they must list the price...
@xtrasmiley did that.

So sure you can come into this thread, accuse him of being over valued by almost 60% (he sold two PCBs BTW).
I totally support your right to do this, and potential buyers might even appreciate this.

But that's it, this is how our community works, the buyer is ultimately the one making the decision to pay the asking price or not.
Far as I'm concerned all's right with the world (and Rare still sucks IMO).
 
He sold two games at that price. Not just one
yep, I got that.

$275 + $660 + $16 = $951

$1600 - $951 = $649 over high market.

what makes these two boards worth over $600 market?

you remove selling fees the pcb are worth less then what they sold for.

$275 - $11 shipping - $35.78 fees = $228.22 actual worth

$676 -$17 shipping - $85.44 fees = $574.56 actual worth

these two games actual worth together is $802.78 NOT $1600
 
He sold two games at that price. Not just one
yep, I got that.
$275 + $660 + $16 = $951

$1600 - $951 = $649 over high market.

what makes these two boards worth over $600 market?

you remove selling fees the pcb are worth less then what they sold for.

$275 - $11 shipping - $35.78 fees = $228.22 actual worth

$676 -$17 shipping - $85.44 fees = $574.56 actual worth

these two games actual worth together is $802.78 NOT $1600
275 is a one off in the wrong direction my friend. Same way that Battletoads for 1100 was a one off.

Night Slashers does not go for 275 usually. Going rate is more like 800.
 
But that's it, this is how our community works,
Ok, cool. I submit then. My only issue was with not allowing any counter points to a sellers ask. I guess that has changed?


"price policing" is a negative connotation. letting sellers make any claims they want without a counter give all the advantage to manipulating the market and misrepresentation. Why be truthful when its always advantageous to lie?

If a seller is going to post an ask they should be able to reinforce their claims.

not just say
no price policing- "your not aloud to question me"
 
He sold two games at that price. Not just one
yep, I got that.
$275 + $660 + $16 = $951

$1600 - $951 = $649 over high market.

what makes these two boards worth over $600 market?

you remove selling fees the pcb are worth less then what they sold for.

$275 - $11 shipping - $35.78 fees = $228.22 actual worth

$676 -$17 shipping - $85.44 fees = $574.56 actual worth

these two games actual worth together is $802.78 NOT $1600
Dude, your name says it all. If you think NS is a $275 game, you’re as mistaken as the guy who sold it!

and price policing is a negative term bc people like you come here and shit up threads!
 
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your ask is %59 over current high market.
But really, no one needs 4 copies of Night Slashers..
My friend, I sure don’t, I need TEN copies of every game... ha ha ha!!!

Nah, just kidding. I’m actually buying and selling to some members and collectors who don’t frequent the forms a lot. Mainly just to help me get some trading fodder for games I really can’t seem to find.

Also, I “flip” for about same price I paid, plus shipping (from Japan) and about 10% profit.

I think 10% is fair if I’ve got money tied up in a product, plus risk it doesn’t work or something.

Everyone claims I over pay, but I haven’t had any issues trading or selling when needed yet!

My current happiest get is a really nice PuRiLuLa with art and a sealed Saturn version with it!
 
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